The game is coming from Toyama's new team, Bokeh Game Studio, and was. Free-to-play online RPG Path of Exile 2 has been beset by numerous. Live at The Game Awards, Slitterhead has been revealed as the newest game from Keiichir Toyama, the creator of Silent Hill. Which may mean shapeshifters play a part in Slitterhead too. (Image credit: Grinding Gear Games) Platform (s): PS5, PS4, Xbox One, Xbox Series X. In a flash, her creature-like head – scales, tentacle tongue and all – retracts, folding neatly back into place, to reform her otherwise normal human face. The Slitterhead trailer ends with an older woman standing on a veranda who’s clearly been infected by the parasites we’ve seen earlier. Game was developed by Bokeh Game Studio, which hires people who worked on Silent Hill series. All of which suggests things turn to shit pretty quickly in-game. 10 votes Rate It Slitterhead is a survival horror in which we face the creatures able to take human form. In the Slitterhead trailer itself, we see a man seemingly caught off guard by a woman overcome by parasites, and are later shown police scrambling around the streets reacting to a pretty gruesome active crime scene. so Xbox Series X and PS5 versions of the game at the very least seem likely. Ghostwire: Tokyo, the upcoming action-horror game from The Evil Within creators Tango Gameworks, has likewise moved from third to first-person view, therefore it’ll be interesting to see which path Slitterhead goes down. Slitterhead looks like an early candidate for one of the best horror games of the year. Yesterday at The Game Awards 2021 in L.A., the Toyama-led Bokeh Game. The Silent Hill and Siren series have both historically adopted third-person perspectives, however, horror heavyweight Resident Evil has recently pivoted to first-person fare in Resident Evil 7 and Resident Evil Village. (Image credit: Bokeh Game Studio) Silent Hill creator Keiichiro Toyama has unveiled Slitterhead, a brand new horror venture. Again, with such a short burst of cinematic footage, it’s hard to say exactly what shape Slitterhead will take in gameplay terms come final release.
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